Discover ILM Art Department art direction philosophy with Jason Horley, Supervising Art Director and Stephen Tappin, Art Director
This Master Class will be available for Visitors and Master Classes attendees.
Schedule to be announced
With a visual effects credit list consisting of over fifty-five films and television series, Jason Horley joined Industrial Light & Magic London’s Art Department as Art Director in 2014.
On graduating from the renowned Falmouth School of Art in Cornwall, England, Jason’s early career in the 1990s was spent as a book illustrator before he moved into the world of TV and film. He spent five years at The Walt Disney Company as a traditional Background Painter for their Feature Animation division, before moving into Digital Matte Painting and Concept Art for live action films.
In 2003, Horley was honored with a VES award for Outstanding Matte Painting in a Televised Program and in 2007 received an Emmy nomination for Outstanding Visual Effects for a Mini-series.
Stephen Tappin, from the South West of England, joined Industrial Light & Magic London’s Art Department as an Art Director in 2014. Whilst at ILM London, Stephen has worked on Beauty and the Beast (2017), for which he designed Cogsworth, Mrs Potts, Chip, and Lumière; Belle’s sidekicks in the form of enchanted household objects. He recently finished a lengthy period as Art Director on the film adaptation of Ready Player One.
Achieving a 1st class honours in Graphic Design and Illustration from Canterbury College of Art and Design, Stephen started his career as a freelance illustrator. He has also been a comic book illustrator for 2000AD, responsible for drawing the character ‘Slaine’, and an artist at a games development studio.
In more recent times, Stephen started a boutique animation studio where he evolved into the role of CG artist. It was here that he also turned his hand to directing, including working onset with film crews. He directed various television commercials and most notably a music video for the band Muse.
From here, Stephen moved into a visual effects studio where he spent two years as a Concept Artist working on Edge of Tomorrow and Dracula, before moving on to join the ILM London team.