From Sketch To Screen With Aaron Sims Creative

About The Master Class

The Master Class Will be divided in 3 parts, during the event and open without any pre-registration to all IAMAG MAster Classes Attendees ( 3-DAy or 1-Day Pass )

In-depth demonstration of Aaron sims exclusive Master Class featuring their original i.p. concept detailed from story development and complete visualization execution


Schedule

An unprecedented glimpse into our ‘Sketch-2-Screen’ workflow showcasing our unique approach to character development, design and visual effects for some of the most iconic film and television franchises of our generation. ASC works alongside writers, directors, and producers in earliest stages of concept development all the way through final asset delivery…

Concept Development & Design, Key Scene Art, 3D Prototyping, Animatics, Previsualization, and Visual Effects. We will take the audience on an immersive journey through our creative workflow, revealing an artist’s view how a creature is imagined, designed, and debuted from script to screen debut.

We will be creating a multi-media demonstration complete with never-before-seen Artist Sketches, Concept Designs, Animatics, Maquettes, Animatronics, Previsualization, and Visual Effects Breakdowns that immerse the audience in our creature & world-building craft. We will provide numerous references to our recent work on the award-winning ‘Stranger Things’ series for which we have been nominated for ‘Outstanding Work in Visual Effects for a Photoreal Episode’.

March 15th

PHASE 1: SCRIPT BREAKDOWN

PHASE 2: VISUAL INSPIRATION

PHASE 3: CONCEPT DESIGN

March 16th

PHASE 4: KEY SCENES & LAYOUT

PHASE 5: 3D MODELING

PHASE 6: RAPID PROTOTYPING

March 17th

PHASE 7: ANIMATION TEST / WALK-CYCLE

PHASE 8: PREVISUALIZATION

PHASE 9: VISUAL EFFECTS



Master Class Preview

Full Schedule

  • March 15th


  • Freelance concept artist
    Master Classes
    Where
    Master Classes Room

  • 3 Hours Workshop Limited to 12 seats
    Master Classes
    Where
    VR Room

  • Animator Supervisor at Pixar
    Master Classes
    Where
    Master Classes Room

  • Art | World creator | Environments at Bonfire Studios - Previously Lead Digital Matte Artist / Generalist at Industrial Light and Magic
    Master Classes
    Where
    Master Classes Room

  • PHASE 1: SCRIPT BREAKDOWN PHASE 2: VISUAL INSPIRATION PHASE 3: CONCEPT DESIGN
    Master Classes
    Where
    Master Classes Room

  • Art Director at 343 Industries
    Master Classes
    Where
    Master Classes Room

  • Previs Supervisor, Halon Supervisor
    Master Classes
    Where
    Master Classes Room

  • Traditional Sculptor/Designer at Sony Picture
    Master Classes
    Where
    Master Classes Room

  • Art Director at Unified Pictures, previously Visual Development Artist at Dreamworks Animation
    Master Classes
    Where
    Master Classes Room

  • March 16th


  • Storyboard Artist and Revisionist on DuckTales at Disney ABC Television Group
    Master Classes
    Where
    Master Classes

  • Layout (Camera & Staging) Artist at Pixar Animation Studios
    Master Classes
    Where
    Master Classes Room

  • Ron Ashtiani, Atomhawk CEO
    Industry Talks
    Where
    Industry Room

  • 3 Hours Workshop Limited to 12 seats
    Master Classes
    Where
    VR Room

  • The VR landscape is still vast and new. Goro Fujita takes us on a journey of art in VR sharing his story and findings working in Quill. Followed by a live painting and animation demo
    Master Classes
    Where
    Master Classes Room

  • British Arrows 2018 shortlister and Kinsale shark winning Neil Stubbings is a designer, animation director, epic storyteller and skilled technical animator.
    Industry Talks
    Where
    Industry Room

  • Artist to be Announced
    Where
    Industry Room

  • Visual Development for games and film. Keyframe Illustrations. Character Design. Environment Design. Prop Design
    Master Classes
    Where
    Master Classes Room

  • Industry Talks
    Master Classes
    Where
    Industry Room

  • PHASE 4: KEY SCENES & LAYOUT PHASE 5: 3D MODELING PHASE 6: RAPID PROTOTYPING
    Master Classes
    Where
    Master Classes Room

  • Industry Talks
    Master Classes
    Where
    Industry Room

  • Art Director, Illustrator
    Master Classes
    Where
    Master Classes Room

  • Bastien Grivet and Jessica Rosier Owners of Wardenlight Studio
    Industry Talks
    Master Classes
    Where
    Industry Room

  • Concept Artists - Twentieth Century Fox - Lucasfilm ( Contract ) - Previously Concept Artist at Naughty Dogs
    Master Classes
    Where
    Master Classes Room

  • Lead Texture Artist at Framestore
    Industry Talks
    Master Classes
    Where
    Industry Room

  • FX Supervisor at Animal Logic
    Master Classes
    Where
    Master Classes Room

  • Artist to be announced
    Industry Talks
    Master Classes
    Where
    Industry Room

  • Michael Scherotter : 360 Sketching for VR Designers
    Industry Talks
    Where
    Industry Room

  • March 17th


  • Senior Concept Artist at Lucasfilm
    Master Classes
    Where
    Ma

  • Artist to be announced
    Industry Talks
    Master Classes
    Where
    Industry Room

  • 3 Hours Workshop Limited to 12 seats
    Master Classes
    Where
    VR Room

  • Concept Designer/Visual Development Artist, previously production set designer at Sony Animation Pictures
    Master Classes
    Where
    Master Classes Room

  • Artists to be announced
    Industry Talks
    Master Classes
    Where
    Industry Room

  • Meet Andrea Chiampo, and Jama Jurabaev demonstrating their workflow in VR with Gravity Sketch
    Industry Talks
    Where
    Industry Room

  • Master Classes
    Where
    Master Classes Room

  • PHASE 7: ANIMATION TEST / WALK-CYCLE PHASE 8: PREVISUALIZATION PHASE 9: VISUAL EFFECTS
    Master Classes
    Where
    Master Classes Room

  • Concept artist at Mavel Studios
    Master Classes
    Where
    Master Classes Room

  • How to get into the industry and becoming an art director.
    Industry Talks
    Master Classes
    Where
    Industry Room

  • Join Goro Fujita live as he shows us painting and animation techniques in Quill
    Industry Talks
    Where
    Industry Room

  • Master Classes
    Where
    Master Classes Room

  • Art Director, Founder of FZD
    Master Classes
    Where
    Master Classes Room

  • Creature Design for Film with Dan Baker and Ben Kovar
    Industry Talks
    Where
    Industry Room