ANOTHER DAY INTO CREATIVITY : IAMC19 DAY THREE

A JOURNEY INTO INSPIRATION

Ready for one last day into the creative world of our speakers? Learn with the Feng Zhu, Aleksi Briclot, Jama Jurabaev, Justin K Thompson, Noelle Triaureau, Nicolas Weis
 
And also, you’ll follow the second part of Aaron Sims Master Class; « From Sketch to Screen ». You will get through the new steps of movie creation : ANIMATION TEST / WALK-CYCLE, PREVISUALIZATION, VISUAL EFFECTS

 

Feng Zhu

For more than 12 years, Feng Zhu has contributed to some of the highest profiled projects in the entertainment industry. His broad design skills allowed him to reach across into many fields from hit movies, to triple-A games, memorable TV commercials and toy designs.


 

Aleksi Briclot

Aleksi Briclot is developing characters, universes and stories through images. He did some comic-books in the past for both the european market as well as some US comics books (two Spawn graphic novels for Todd MacFarlane).


 

Jama Jurabaev

Jama Jurabaev is a professional concept artist, illustrator and a matte painter currently working at Lucasfilm as senior concept artists.
Jama’s talent contributed to a number of massively popular box office hits including Marvel’s Avengers: Age Of Ultron, X-Men: Days of future past, Guardians of the galaxy, Kong Skull Island, Ready Player One


 

Patrick O'Keefe

Patrick O’Keefe currently serves as Art Director on Sony Pictures Animation’s computer animated Spider-Man™: Into the Spider-Verse, which is slated for theatrical release in December 2018.

Previously, he served as a visual development artist on Sony Pictures Animation’s Hotel Transylvania 3: Summer Vacation, now in theaters.


 

Noelle Triaureau

Noëlle Triaureau is a freelance concept designer. She was the Production Designer on Sony Pictures Animation’s Smurf the Lost Village. She has worked as a Visual Development artist on Surf’s Up and Cloudy with a chance of meatballs. She was Art Director on Hotel Transylvania. She is a recipient of the Joule award, an honor recognizing outstanding Sony members.


 

Nicolas Weis

Nicolas Weis has been a visual development artist working for the animation and video games industries in Los Angeles for over ten years. He worked for Imagi, Dreamworks and Paramount on animated features such as Astroboy, How to train your dragon, The Croods and on the Sonic Boom project for Sega/Big red button.


 

Aaron Sims : From Sketch To Screen Part 3

The Company will share never-before-seen assets created for award filmmakers including Steven Spielberg (War of the Worlds, Ready Player One), Michael Bay (TMNT, Transformers Series), James Wan (The Conjuring, Lights Out), and The Duffer Brothers (Hidden, Stranger Things). Through a series of original Concept Designs, 3D models, Previsualization and Visual Effects breakdowns, we’ll demonstrate how your favorite superheroes, villains, and monsters are brought to life… from Sketch-2-Screen.<.


 

Mark Osborne

Mark Osborne is the two-time Academy Award®-nominated director of the first ever animated feature film adaptation of the classic French novella The Little Prince, featuring the voice talents of Jeff Bridges, Mackenzie Foy, James Franco, Marion Cottillard, Paul Rudd, Ricky Gervais and many others. The film debuted in May of 2015 at the Cannes Film Festival, and moved audiences, performing as both a sincere adaptation, and a loving tribute to the iconic and celebrated work of literature.


Master Classes Schedule

  • March 15th


  • March 16th


  • March 17th


  • Freelance concept artist
    Master Classes
    Where
    Master Classes Room

  • 3 Hours Workshop Limited to 12 seats
    Master Classes
    Where
    VR Room

  • Animator Supervisor at Pixar
    Master Classes
    Where
    Master Classes Room

  • Art | World creator | Environments at Bonfire Studios - Previously Lead Digital Matte Artist / Generalist at Industrial Light and Magic
    Master Classes
    Where
    Master Classes Room

  • PHASE 1: SCRIPT BREAKDOWN PHASE 2: VISUAL INSPIRATION PHASE 3: CONCEPT DESIGN
    Master Classes
    Where
    Master Classes Room

  • Art Director at 343 Industries
    Master Classes
    Where
    Master Classes Room

  • Previs Supervisor, Halon Supervisor
    Master Classes
    Where
    Master Classes Room

  • Traditional Sculptor/Designer at Sony Picture
    Master Classes
    Where
    Master Classes Room

  • Art Director at Unified Pictures, previously Visual Development Artist at Dreamworks Animation
    Master Classes
    Where
    Master Classes Room

  • Storyboard Artist and Revisionist on DuckTales at Disney ABC Television Group
    Master Classes
    Where
    Master Classes

  • Layout (Camera & Staging) Artist at Pixar Animation Studios
    Master Classes
    Where
    Master Classes Room

  • Ron Ashtiani, Atomhawk CEO
    Industry Talks
    Where
    Industry Room

  • 3 Hours Workshop Limited to 12 seats
    Master Classes
    Where
    VR Room

  • The VR landscape is still vast and new. Goro Fujita takes us on a journey of art in VR sharing his story and findings working in Quill. Followed by a live painting and animation demo
    Master Classes
    Where
    Master Classes Room

  • British Arrows 2018 shortlister and Kinsale shark winning Neil Stubbings is a designer, animation director, epic storyteller and skilled technical animator.
    Industry Talks
    Where
    Industry Room

  • Artist to be Announced
    Where
    Industry Room

  • Visual Development for games and film. Keyframe Illustrations. Character Design. Environment Design. Prop Design
    Master Classes
    Where
    Master Classes Room

  • Industry Talks
    Master Classes
    Where
    Industry Room

  • PHASE 4: KEY SCENES & LAYOUT PHASE 5: 3D MODELING PHASE 6: RAPID PROTOTYPING
    Master Classes
    Where
    Master Classes Room

  • Art Director, Illustrator
    Master Classes
    Where
    Master Classes Room

  • Bastien Grivet and Jessica Rosier Owners of Wardenlight Studio
    Industry Talks
    Master Classes
    Where
    Industry Room

  • Concept Artists - Twentieth Century Fox - Lucasfilm ( Contract ) - Previously Concept Artist at Naughty Dogs
    Master Classes
    Where
    Master Classes Room

  • Lead Texture Artist at Framestore
    Industry Talks
    Master Classes
    Where
    Industry Room

  • FX Supervisor at Animal Logic
    Master Classes
    Where
    Master Classes Room

  • Artist to be announced
    Industry Talks
    Master Classes
    Where
    Industry Room

  • Michael Scherotter : 360 Sketching for VR Designers
    Industry Talks
    Where
    Industry Room

  • Senior Concept Artist at Lucasfilm
    Master Classes
    Where
    Ma

  • Artist to be announced
    Industry Talks
    Master Classes
    Where
    Industry Room

  • 3 Hours Workshop Limited to 12 seats
    Master Classes
    Where
    VR Room

  • Concept Designer/Visual Development Artist, previously production set designer at Sony Animation Pictures
    Master Classes
    Where
    Master Classes Room

  • Artists to be announced
    Industry Talks
    Master Classes
    Where
    Industry Room

  • Meet Andrea Chiampo, and Jama Jurabaev demonstrating their workflow in VR with Gravity Sketch
    Industry Talks
    Where
    Industry Room

  • Master Classes
    Where
    Master Classes Room

  • PHASE 7: ANIMATION TEST / WALK-CYCLE PHASE 8: PREVISUALIZATION PHASE 9: VISUAL EFFECTS
    Master Classes
    Where
    Master Classes Room

  • Concept artist at Mavel Studios
    Master Classes
    Where
    Master Classes Room

  • How to get into the industry and becoming an art director.
    Industry Talks
    Master Classes
    Where
    Industry Room

  • Join Goro Fujita live as he shows us painting and animation techniques in Quill
    Industry Talks
    Where
    Industry Room

  • Master Classes
    Where
    Master Classes Room

  • Art Director, Founder of FZD
    Master Classes
    Where
    Master Classes Room

  • Creature Design for Film with Dan Baker and Ben Kovar
    Industry Talks
    Where
    Industry Room