Paul Chadeisson is a senior Illustrator & Concept Artist, full time freelance since 2016, working for games and films.
His clients include: CD Projekt Red, NCSoft’s ArenaNet, 343 Industries, Ghost story games, OATS studios, Walt Disney Pictures, Alcon Entertainment, Lionsgate, 20th Century fox, Square Enix, Unit Image, The Senate VFX.
Paul has recently worked on projects as Cyberpunk 2077, Jungle Cruise, Robin Hood (2018), Anon, Mute, BLADE RUNNER 2049: Black Out 2022, The Surge, Call of Duty: Infinite Warfare, Alien 5, Kingsglaive Final Fantasy XV, Tron: Uprising
Before jumping into the freelance world, Paul started his carreer in 2009 at Dontnod Entertainment, working on the game RememberMe with Aleksi Briclot and Michel Koch.
In 2012 Paul co-founded Ragequit Corporation, an Independent video game company with Pierre-Etienne Travers, Cédric Lecacheur and David juhens.
They developed and published Strike Vector on STEAM in 2014, and Strike Vector EX in 2016 on STEAM and PS4.