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April 21
• Edited (Apr 21, 2025)
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VEGA: Color keys and mood exploration of the Water Village. As the only save from the creatures part of the world, life is centered on and around bodies of water. Part of my VEGA project to conceptualize an open world video game. https://www.artstation.com/artwork/oJl5Dm
(done under the mentorship of Eddie Bennun, https://www.artstation.com/eddiebennun)

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March 27
• Edited (Mar 27, 2025)
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3d concept, ASP-8 BLACKADDER mech

March 31

The sea has always inspired me, its strength, its continuous movement, its transparency that conveys colors and light.... Another childhood memory, having the chance to live on a boat and discover a sunrise is an incredible opportunity. I remade this digital painting with Photoshop with a graphic style inspired by the artists of the Hudson river School.

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April 09

trying something new

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March 11
• Edited (Mar 11, 2025)
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Hey everyone. First time posting here, name's Emilien. I've been a board games illustrator and all-around freelancer for the best part of a decade. I was watching some of the IAMC replays lately and 2024 Feng Zhu really got me pumped up. As a result, I've spent some of my free time working on a series of building designs - I just looooove the kind of stuff his students do.
The challenge here is to design a seaside house where a family of two lives - a parent and their child. The adult was formerly a military medic, now stranded in a living environment with lower tech than what they used to have.
I'm still working on it at the moment, feed back is more than welcome

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March 18

Here is a concept art/illustration I made for my IP "Jasic". This will be part of a series of images and I will share more details on it later 😀

March 21
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Cargo Lifter - from concept by the amazing Ian Mcque

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October 16, 2024
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Hi, here is my first post of my Zodiac Masks. A mix between Sun and Moon Zodiac

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January 24

3D concept design - ORION LRAM-B2