Mother's day was apparently yesterday, so I thought I will skip to the happy ending, before I go back to capture these little dudes' friendship. Orange cats are very adventurous and yet so loving, so I definitely want it to be an orange cat family... which does not resolve the issue in the previous shot. I have added some highlights though; I want to push more the colors and the lights.
Hi, this is my new piece.
Monk, and the Sand of Time - I want to do a series looking for a little peace between the dark days, I want to find the contrast between the Zen master and the dark and confusing things. "The sand of time" is probably no stranger to anyone, so I wanted to take that idea as the main theme, with brightly colored sand flowing through ruins, and the darkness facing a quiet Zen master.
Hope you like it ;)
Second trailer on two made for an upcoming video game project with Etienne Vittani.
During a short month, we were in charge of all aspect of creation. Fleshing a pipeline to work on the same softwares at the same time. Using Unreal Engine and Perforce along with other softwares to flesh assets and environement. VFXs were made with EmberGen.
Spaceship and City were the only asset given by the videogame team, and edited by us.
Cut has been made on DaVinci Resolve.
Environment has been made on World Creator.
Assets made on Blender.
VFXs on Embergen.
Cut, SFXs and music on DaVinci Resolve.
The cut in the link has been edited after our first version, as the game team wanted to put alpha gameplay footage between cinematic renders.
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