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How to Succeed on Social Networks — Part One: The Pillars- A Copy from My Medium Series---------------------------------------------------------------Hello! I’m Patrice, the CEO of IAMAG, previously known as IT’S ART. I developed the first version of our website almost 18 years ago. Over the years, I’ve witnessed the rise of social networks and learned how to create a sustainable presence there, among other things.Since its early days, IAMAG’s social presence has grown steadily, reaching a global audience of over 650K followers despite ups and downs. For more than a decade, I’ve worked with artists and studios, observing how some struggle to maintain a presence on social networks.Your Identity before anything elseGrowing an audience on these platforms is becoming difficult. However, I want to assure you that those who think it’s over are misplaced. It is still crucial for artists to invest time and energy into these networks to succeed and expand their reach. Before starting, please remember that having your website is a mandatory complementary part of developing an efficient social presence and growth for many reasons that will be explained in detail later.However, performing well on social networks is one of many challenges. There are also a few misconceptions and paradoxes. Users expect a free product to deliver the best results, and while they want to grow their network, they often desire to stay within a niche artist community.These issues often arise because many people need to consider how to leverage the platform to achieve their goals before using social networks. The primary question I pose to anyone seeking my advice on this topic is, “What’s your goal? What do you want to achieve?” This question is often accompanied by another that can be pretty shocking: “What do you want to sell?”Answering these questions requires time and careful thought. Many struggle with the second question, “What am I “selling?” because “it’s not apparent. Even without a physical or digital product, you’re your name as if it were a brand — to get a job, grow an audience, or achieve other goals.Let’s discuss two critical questions:What’s the goalThis question should trigger many answers and serve as a starting point for brainstorming. Your goal might change after some time, but beginning a strategy with a clear explanation is essential. If your goal is merely to gain more followers or likes, that’s not a substantial goal for an artist. You must dive deeper to understand your motivations and dreams, which will connect to the question: What do you sell?Some possible goals include finding your dream job, publishing a book, getting noticed by a producer, working on a specific project or IP, or creating your brand. Reflect deeply to find your unique goal, often a long-held dream or part of your identity.What Do You Want to Sell?This is where your goal connects with what you want to sell. Once linked, these answers will define ‘how to make this happen’ using social networks — a topic we’ll cover in a future article, the Strategy part.It seems straightforward if your goal involves tangible outcomes like ‘creating ‘an art book’ or ‘hosting’ an exhibition. However, in many other cases, you must accept that you’re yourself as a person, essentially becoming a brand.For many artists, this can feel awkward or unappealing, but it’s essential if you want to use social networks to increase your presence and achieve your goals.This may seem disconnected from how social networks function, but it’s a crucial mindset to adopt before posting differently or more strategically.Even if this seems fundamental or theoretical, I hope it helps you somehow. I’d love to hear your thoughts and whether you’d like to see more in this series.Next, I’ll dive into the concept of social bubbles and social audiences to better understand future strategic directions. New Content on IAMAG Master Classes Online: Blender Master Class - Animate a 1950s Cityscape with a Classic CarIn this Blender Master Course, Šime Bugarija guides you through creating 1950s-style city scenes and animations. You’ll work on two projects: a quick, flexible scene and a detailed, reference-based one.Details: Click here for more informationIf you don't want to become a member and want to only access this course, it's available for $14.99, with unlimited access to the tutorial and all resources.For our premium subscribers or those with the Lifetime option, this new content is available without any extra charges. If you're interested in knowing more about Lifetime access, which gives you access to more than 700+ hours of content and all future content produced by IAMAG, please check this page.Thanks to all who support IAMAG! Becoming a Lifetime member enables us to continue adding more quality content to our platform.
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  in  🎨 share-your-art
April 28, 2023
• Edited (Apr 28, 2023)
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Hey good to be back here. To enjoy this, here is my last personnal work. The second part of my Tokyo car poursuit story started last year. Keyframe work, Blender/Unreal/Photoshop and even a slight glmpse of DaVinci Resolve for a fun trailer. Maybe won't posting all the work made on it to avoid to many images, but let's see.


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  in  🎨 share-your-art
April 28, 2023
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Today's study consisted in taking a picture(in this case one i shot in Palermo, Sicily a month ago) and trying to make a concept reusing the mood and palette from said picture. the 3d base is done in blender.
The design is loosely based on star wars style architecture, i was really inspired by Clinton Young's work for the shapes and design of the building.
I also went for a more painterly approach.
Not really satisfied with the result but that's what learning is about
process video soon!

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  in  🎨 share-your-art
April 30, 2023

Picks up your package and delivers to its destination as fast as possible through hover city highway.

  in  🎨 share-your-art
May 02, 2023
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My latest UE5 project, still in progress. These are the first 2 weather conditions and moods of this project. Still to come, among others, storm and rain, sunset/sunrise. I love creating stories and mood through color and light. I feel so blessed, that I switched to art for game and animation. I am so happy. 

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  in  🎨 share-your-art
May 08, 2023

Hello everyone, Im new here and I just wanted to share this 2D artwork that I did some time ago any feedback will be highly appreciated and Im really excited about this community.

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  in  🎨 share-your-art
May 09, 2023

Hello, theres another one of my previous artworks 

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  in  🎨 share-your-art
May 14, 2023

My new concept is comming ^^

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  in  🎨 share-your-art
May 17, 2023

This is for a personal project of mine. It takes place in a futuristic setting where spirituality and technology mix. Feeling a bit stuck on it so was hoping to get some feedback!

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  in  🎨 share-your-art
May 31, 2023
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Started streaming on twitch 2 days ago and i'm working on this type of structure, which is a mix of the dome like structures often seen in Star wars, but with a different feel of materials (wood moxxy concrete) to make them fit in a more moist environment, such as a rainforest. lot of fun to work on, aldo experimented with very low samples rendering (the main one has 8 samples)

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  in  🎨 share-your-art
June 02, 2023
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This is an extension to my mini-project with the boy and the cat. I did some quick explorations of the abandoned building/s. I cannot wait to keep developing this story (deleted previous post and reposted, as I discovered typos... oops!)

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