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How to Succeed on Social Networks — Part One: The Pillars- A Copy from My Medium Series---------------------------------------------------------------Hello! I’m Patrice, the CEO of IAMAG, previously known as IT’S ART. I developed the first version of our website almost 18 years ago. Over the years, I’ve witnessed the rise of social networks and learned how to create a sustainable presence there, among other things.Since its early days, IAMAG’s social presence has grown steadily, reaching a global audience of over 650K followers despite ups and downs. For more than a decade, I’ve worked with artists and studios, observing how some struggle to maintain a presence on social networks.Your Identity before anything elseGrowing an audience on these platforms is becoming difficult. However, I want to assure you that those who think it’s over are misplaced. It is still crucial for artists to invest time and energy into these networks to succeed and expand their reach. Before starting, please remember that having your website is a mandatory complementary part of developing an efficient social presence and growth for many reasons that will be explained in detail later.However, performing well on social networks is one of many challenges. There are also a few misconceptions and paradoxes. Users expect a free product to deliver the best results, and while they want to grow their network, they often desire to stay within a niche artist community.These issues often arise because many people need to consider how to leverage the platform to achieve their goals before using social networks. The primary question I pose to anyone seeking my advice on this topic is, “What’s your goal? What do you want to achieve?” This question is often accompanied by another that can be pretty shocking: “What do you want to sell?”Answering these questions requires time and careful thought. Many struggle with the second question, “What am I “selling?” because “it’s not apparent. Even without a physical or digital product, you’re your name as if it were a brand — to get a job, grow an audience, or achieve other goals.Let’s discuss two critical questions:What’s the goalThis question should trigger many answers and serve as a starting point for brainstorming. Your goal might change after some time, but beginning a strategy with a clear explanation is essential. If your goal is merely to gain more followers or likes, that’s not a substantial goal for an artist. You must dive deeper to understand your motivations and dreams, which will connect to the question: What do you sell?Some possible goals include finding your dream job, publishing a book, getting noticed by a producer, working on a specific project or IP, or creating your brand. Reflect deeply to find your unique goal, often a long-held dream or part of your identity.What Do You Want to Sell?This is where your goal connects with what you want to sell. Once linked, these answers will define ‘how to make this happen’ using social networks — a topic we’ll cover in a future article, the Strategy part.It seems straightforward if your goal involves tangible outcomes like ‘creating ‘an art book’ or ‘hosting’ an exhibition. However, in many other cases, you must accept that you’re yourself as a person, essentially becoming a brand.For many artists, this can feel awkward or unappealing, but it’s essential if you want to use social networks to increase your presence and achieve your goals.This may seem disconnected from how social networks function, but it’s a crucial mindset to adopt before posting differently or more strategically.Even if this seems fundamental or theoretical, I hope it helps you somehow. I’d love to hear your thoughts and whether you’d like to see more in this series.Next, I’ll dive into the concept of social bubbles and social audiences to better understand future strategic directions. New Content on IAMAG Master Classes Online: Blender Master Class - Animate a 1950s Cityscape with a Classic CarIn this Blender Master Course, Šime Bugarija guides you through creating 1950s-style city scenes and animations. You’ll work on two projects: a quick, flexible scene and a detailed, reference-based one.Details: Click here for more informationIf you don't want to become a member and want to only access this course, it's available for $14.99, with unlimited access to the tutorial and all resources.For our premium subscribers or those with the Lifetime option, this new content is available without any extra charges. If you're interested in knowing more about Lifetime access, which gives you access to more than 700+ hours of content and all future content produced by IAMAG, please check this page.Thanks to all who support IAMAG! Becoming a Lifetime member enables us to continue adding more quality content to our platform.
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  in  đŸŽ¨ share-your-art
December 03, 2022
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Enjoyed working on this challenge and learned loads of new skills.

  in  đŸŽ¨ share-your-art
December 03, 2022
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I had fun with this commission, to come up with a new age organic dwelling with a fishing theme. This one (1 of 2) wasn’t used, so here it is for review. Hope you like it.

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  in  đŸŽ¨ share-your-art
June 22, 2022

This piece is inspired by my childhood in Jordan, and it’s a part of a graphic novel project I’m planning to do.

My work: https://www.alhyari.art/links

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  in  đŸŽ¨ share-your-art
October 26, 2022
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From rough idea with graphite over a rough digital ink blockout and to final image. The process in my head has a lot of loops sometimes.

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  in  đŸŽ¨ share-your-art
November 09, 2022

This is my first time painting anything with a PokĂŠmon. As I didn't make the cut to be part of a game pitch, I decided later to do the task on my own time. It was a good practice for sure; I hadn't used filters for a long time.

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  in  đŸŽ¨ share-your-art
May 27, 2022

This is my version of a commissioned artwork. I just reduced the heavy reference to crypto art culture - bored apes and whatever bears.

It was a lot of fun working on this one, as I had total freedom throughout the process (which took 3 days).

Sketching the thumbnails and visualizing the concepts, props and characters (i.e. visual development) is my favorite part of the process. During that phase, my client and I agreed on the direction, the style, and the level of playfulness they're willing to accept. In the museum, I put a Picasso, a prehistoric Instagram post, and a nonsensical work of modern art!

The composition consists of a single-point perspective with strong verticals and design elements that point the eye to the focal point. The lighting in the background also serves a similar purpose.

As for painting, I used a limited blue light palette with hints of warm colors here and there to break up the coldness. To me, this piece should have been a bit darker, but I increased the brightness to satisfy my children's requests 🙂

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  in  đŸŽ¨ share-your-art
October 13, 2022
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A small project, developed from a finger painting in the subway. Scroll left for close ups, full painting, color key, value sketch, sketches. You can probably easily guess, which one the fingerpainting is haha.

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  in  đŸŽ¨ share-your-art
November 12, 2022
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2 artworks I’ve been working on for a client as interaction Ona theme.

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  in  đŸŽ¨ share-your-art
November 21, 2022
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Yeah, there are tonnes of planes wreck artwork, though having just visited an air museum, I felt compelled to join the ranks. Good exercise using a carefully selected rank of 2D jungle textures and materials. Hope you like the artwork :)

  in  đŸŽ¨ share-your-art
November 18, 2022
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Enjoying matte painting and managing to bring down the layer count by loading more time into preproduction techniques. Image quality and narrative selection is key when building an image.