My take on the greek godess of love
Commission work - local church publications
I wanted to work on a seascape and decided to add a ship wreck in the scene to create a dramatic horizon. I was interested in both sky and land scape equally, so I decided to have the horizon central.
I used the mirror tool in SketchbookPro for the reflection in the wet sand.
I created two different outcome for this environment as I had to clear ideations once I had build the environment. The other one to follow!
I used an environment from an earlier artwork and during the process I had an idea for a different narrative - hope you like it!
Hi guys, I'm unsure as usual about color saturation and light/dark contrast and would need feedback on this. Other than that, what do you guys think about storytelling? Is it still too little or does the image get too crowded otherwise, for example if there are still some bodies on the ground in the back painting or running people?
For a book illustration test brief, a sample created as a test of the artists work, workflow, interpretation of the brief, attention the detail and adherence to time constraint.
3DSMax was used to create some simple rock formations. I enjoyed the lighting and composition challenge. Arid having little or no rain; too dry or barren to support vegetation.
Sand, rock and stone, a scorched besieged castle entrance, no homecoming.
SketchbookPro, 3DSMax,Unreal, substance Painter