Nora Stoycheva

Sofia, Bulgaria

May 11 at 09:17 PM

Thank you so much! I plan to render this one and create more shots, capturing their amazing friendship.

May 03 at 07:44 PM

Hi, thanks so much for your reply. My scope is to create different moods and weather conditions of the same scene.... technically different light scenarios. Then I will proceed with a 24h day and night loop. Of course I will make this also for different projects and different scenes/game levels. I have two projects with internal lighting in my portfolio for now, I also need to create a few with external lighting. My goal is to learn new methods, become very familiar and efficient with Unreal Engine and the lighting process overall. And get job ready, while creating my lighting portfolio. My goal is Ubisoft, Sofia. I want to work there SO much. And once I am in I will work even harder to keep their awesome level of game art and why not help elevate it even more. I am also interested in concept art, a lot, but I know my chances to get in as a concept artist are lower. So I am doing everything I can to better my chances. When people read this will probably think I am nuts. :D

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Replied on Green Thumb Cat

Apr 29 at 08:36 PM

Thank you so much! I really appreciate it ❤️

Commented on post was deleted

Apr 27 at 08:07 AM

You are right, one of the most interesting topics is the routine. There is always something to be learned from other artist's insides. As I am freelancing, my work schedule is very open and my tasks are done depending on the urgency during the day. The meetings with myself are a must, no matter if I do them once a week or daily: when to do what and approximately how long it will take me. In this I include lunch time, sports and even tasks which are not related to work, but I shouldn't forget to do them (like order cat food or contact someone). I write it all down. Sometimes I do this for a few days in a row, sometimes just for one day.  And then I get to it, crossing what I have done or adjusting if something else comes up unexpectedly. I do not get to do daily practices, but sometimes I schedules entire days just for learning and practicing. One thing I have as an iron rule is not to work/practice on weekends. Burnout is a real thing and it is viscous. This is my way to avoid it.

Apr 26 at 05:20 PM

Thank you! The total time of painting is 1h30, partially with two screens, partially only with one. In realty, however, it was actually 5h, as I was trying to paint with family around me. I recorded my process and each recording was at the end 2min to 6min long 🤣🤣🤣; aka this was how often I was interrupted. This was super confusing; I changed the style 3 times and it took a lot of reconcentration. It led to mistakes for sure; I still see some. Needless to say I will not even try to paint during family holidays again. 😁 In short the process was rough line work, checking and adjusting the perspective, color blocking, detailing, additional stylizing. Editing the video was a rough ride, due to the many, many parts haha.
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Replied on UE5 relighting

Apr 25 at 12:55 PM

Thanks! Well I would like to have the knowledge. It would be a nice skill to have. It might be very useful.

Commented on post was deleted

Apr 25 at 10:08 AM

Wow, these are amazing. Well done!

Replied on Warm up of the day

Mar 30 at 07:04 AM

It is possible :D

Replied on Warm up of the day

Mar 16 at 08:17 AM

Thank you, I really appreciate it

Jan 18 at 05:47 PM

Stunning!