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June 08, 2023
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Small but fun progress with this little project. I was thinking of the boy's past. What went wrong, what he has been through and what led to him being all alone, living in a place where no one should be living. And what if his "home" had also a very sad past? So here it is; exploration part 3: an old Victorian house, which was meant to be beautiful and full of love and life. Instead it became a home to rich but awful people, who treated their help with disrespect and alienated their own children. What if this same haltered led also to their bankruptcy and thus this beautiful house was practically given away to be "butchered",  "gutted" and turned into a mess of a factory.

May 16, 2023
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Some experiments i did with converting scans into hard surface procedurally, in Blender, rather than using the geometry node this can be achieved using only the modifier stack in Blender

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May 11, 2023

A quick sketch today, reminding us that the size of your heart does not depend on how big you are or what you have.

A time-lapse of the process is available on my instagram.

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September 16, 2022
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Still frame studies (painted in Photoshop) of an old time favorite movie (Signs) and a new series on Netflix (The Imperfects), which caught my eye last week.

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April 27, 2023
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One more study from a movie keyframe.

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April 27, 2023
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An arcane meddler gnome and a swamp bokor--a few TTRPG assets I've had a lot of fun working on lately.

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April 26, 2023

Study from a frame from the Movie Blade Runner (1982)

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April 25, 2023
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a couple of practice painting ffrom photos (i shot) to practice for an upcoming mentorship.

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April 26, 2023

Yeah, I will not finish the challenge... again 🤔. Buuuuut it is as always a lot of fun summing up what we see in a quick sketch. Photo reference Lia Neal (instagram).

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April 25, 2023

rom concept by ian mcque.

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