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How to Succeed on Social Networks — Part One: The Pillars- A Copy from My Medium Series---------------------------------------------------------------Hello! I’m Patrice, the CEO of IAMAG, previously known as IT’S ART. I developed the first version of our website almost 18 years ago. Over the years, I’ve witnessed the rise of social networks and learned how to create a sustainable presence there, among other things.Since its early days, IAMAG’s social presence has grown steadily, reaching a global audience of over 650K followers despite ups and downs. For more than a decade, I’ve worked with artists and studios, observing how some struggle to maintain a presence on social networks.Your Identity before anything elseGrowing an audience on these platforms is becoming difficult. However, I want to assure you that those who think it’s over are misplaced. It is still crucial for artists to invest time and energy into these networks to succeed and expand their reach. Before starting, please remember that having your website is a mandatory complementary part of developing an efficient social presence and growth for many reasons that will be explained in detail later.However, performing well on social networks is one of many challenges. There are also a few misconceptions and paradoxes. Users expect a free product to deliver the best results, and while they want to grow their network, they often desire to stay within a niche artist community.These issues often arise because many people need to consider how to leverage the platform to achieve their goals before using social networks. The primary question I pose to anyone seeking my advice on this topic is, “What’s your goal? What do you want to achieve?” This question is often accompanied by another that can be pretty shocking: “What do you want to sell?”Answering these questions requires time and careful thought. Many struggle with the second question, “What am I “selling?” because “it’s not apparent. Even without a physical or digital product, you’re your name as if it were a brand — to get a job, grow an audience, or achieve other goals.Let’s discuss two critical questions:What’s the goalThis question should trigger many answers and serve as a starting point for brainstorming. Your goal might change after some time, but beginning a strategy with a clear explanation is essential. If your goal is merely to gain more followers or likes, that’s not a substantial goal for an artist. You must dive deeper to understand your motivations and dreams, which will connect to the question: What do you sell?Some possible goals include finding your dream job, publishing a book, getting noticed by a producer, working on a specific project or IP, or creating your brand. Reflect deeply to find your unique goal, often a long-held dream or part of your identity.What Do You Want to Sell?This is where your goal connects with what you want to sell. Once linked, these answers will define ‘how to make this happen’ using social networks — a topic we’ll cover in a future article, the Strategy part.It seems straightforward if your goal involves tangible outcomes like ‘creating ‘an art book’ or ‘hosting’ an exhibition. However, in many other cases, you must accept that you’re yourself as a person, essentially becoming a brand.For many artists, this can feel awkward or unappealing, but it’s essential if you want to use social networks to increase your presence and achieve your goals.This may seem disconnected from how social networks function, but it’s a crucial mindset to adopt before posting differently or more strategically.Even if this seems fundamental or theoretical, I hope it helps you somehow. I’d love to hear your thoughts and whether you’d like to see more in this series.Next, I’ll dive into the concept of social bubbles and social audiences to better understand future strategic directions. New Content on IAMAG Master Classes Online: Blender Master Class - Animate a 1950s Cityscape with a Classic CarIn this Blender Master Course, Šime Bugarija guides you through creating 1950s-style city scenes and animations. You’ll work on two projects: a quick, flexible scene and a detailed, reference-based one.Details: Click here for more informationIf you don't want to become a member and want to only access this course, it's available for $14.99, with unlimited access to the tutorial and all resources.For our premium subscribers or those with the Lifetime option, this new content is available without any extra charges. If you're interested in knowing more about Lifetime access, which gives you access to more than 700+ hours of content and all future content produced by IAMAG, please check this page.Thanks to all who support IAMAG! Becoming a Lifetime member enables us to continue adding more quality content to our platform.
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  in  đŸŽ¨ share-your-art
July 26, 2023
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  in  đŸŽ¨ share-your-art
August 11, 2023
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I am excited to announce the much-anticipated return of the IAMAG Master Classes in Paris after a gap of 5 years ( https://www.iamag.co/iamag-master-classes-2024-paris/ ) . It's a celebratory moment for us, and we want to make the 2024 edition not just another event but a unique, memorable, and exclusive experience for all involved.

We're offering a unique chance to all early supporters to secure their seat at an almost 50% discount, including unique advantages, such as access to the replay one month after without extra charge.

We will announce the First part of Line-Up will be announced on August 30th, and the ticket will switch to a higher price.

Ready to join us? Take your chance to get one of these 25 Unique Tickets before it's too late!

  in  đŸŽ¨ share-your-art
July 27, 2023
  in  đŸŽ¨ share-your-art
April 27, 2023

Hi there, another concept is coming!!!

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  in  đŸŽ¨ share-your-art
May 14, 2023

This is an extention to the story below. I so need to do sketches and plans of this tower. Some architecture practice never hurt anyone hehe.

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  in  đŸŽ¨ share-your-art
August 02, 2023

A meditation like painting process Nd a close to my heart and soul topic, as I feel very connected to the water and its creatures.

  in  đŸŽ¨ share-your-art
May 10, 2022
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  in  đŸŽ¨ share-your-art
April 16, 2022
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  in  đŸŽ¨ share-your-art
April 23, 2022
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  in  đŸŽ¨ share-your-art
July 31, 2023
• Edited (Jul 31, 2023)
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https://www.youtube.com/watch?v=p8C6auf1VkI

First trailer we had to make with Etienne Vitanni for the upcoming game EDEN Discovery.

It was a real challenge as we handled all aspect of production. From making a pipeline to work on softwares at the same time and from different places. We used Perforce to work on Unreal Engine and Blender.
Environment has been made on World Creator.
VFXs on Embergen and Niagara.
Cut, SFXs and music on DaVinci Resolve.

The spaceship was the only asset given by the game team we didn't have the pleasure to make ourselves.

And the hardest part was obviously to fit client needs and ideas.