Under Poison
Hello, this is my new concept art for my personal project
Under Poison
Hello, this is my new concept art for my personal project
A Personal View on AI-Generated Images After a Tumultuous Year
The core of this year in the entertainment industry and its intertwined challenges with AI can be seen other than the legality of scraping or other legal issues; those topics have been explored and still will. I wanted to have a different angle and question AI's actual value.
I focus here on the artistic dimension, the heart of the website, services, and events I've been involved with for over ten years. After experimenting with various tools and solutions and browsing multiple services, I still believe that the benefits of using AI to generate images from scratch are still worth nothing.
I've observed a surge in websites and social media groups filled with AI-generated images, which often feels like a dive into a nonsensical world from an artistic standpoint. The trend of generating numerous images quickly and trying to market them cheaply only reinforces my belief that this reliance on AI for image creation is a trap. It benefits mainly the SaaS companies offering these services to hobbyists for a monthly subscription.
In a recent interview, the CEO of a trendy AI video generation company looking for funds says he prefers targeting the general public over professionals, which illustrates this shift. People who couldn't create an image from scratch now feel empowered yet gain little in returnâno recognition, and if they attempt to sell their work, it's at rock-bottom prices, contributing to a market flooded with cheap AI images.
This isn't a new phenomenon. We see similar patterns in large malls where mass-produced, framed images from stock photo libraries are sold cheaply. It's the same with the deluge of photographs available for next to nothing.
The actual value of an image, illustration, or photograph lies in the idea, concept, composition, storytelling, and numerous other factors. Regardless of quality, an automated image or video cannot replicate the process involved in creationâthe trials, errors, iterations, and decision-making that culminate in a finished artwork.
Those fixated on the result miss the essence of art, perceiving it merely as a consumable product. In contrast, carefully composed and conceived images reflect the creative process and the creator's personal choices, emotions, and experiences.
So, I would like to end with a positive note; in a landscape oversaturated with subpar or quickly produced images, it becomes ever more apparent that the actual value of artistry, born from meticulous craftsmanship and profound creativity, shines brighter than ever before.
Now is the moment for artists to dedicate effort to showcasing their abilities and the authenticity of their artistic journey to communicate positively.
As always, I remain committed to supporting this endeavor through my engagement on various websites, social media platforms, and events I oversee.
New Content on IAMAG Master Classes Online: Blender Master Class - Animate a 1950s Cityscape with a Classic Car
In this Blender Master Course, Ĺ ime Bugarija guides you through creating 1950s-style city scenes and animations. Youâll work on two projects: a quick, flexible scene and a detailed, reference-based one.
Details: Click here for more information
If you don't want to become a member and want to only access this course, it's available for $14.99, with unlimited access to the tutorial and all resources.
For our premium subscribers or those with the Lifetime option, this new content is available without any extra charges. If you're interested in knowing more about Lifetime access, which gives you access to more than 700+ hours of content and all future content produced by IAMAG, please check this page.
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Swamp - Magic the Gathering
Hi everybody! I'm truly proud to share one of the first lands I painted for Magic: The Gathering. This was a significant achievement for me, considering I've been playing MtG since I was 10 years old.
Swamp
For Magic: The Gathering - Tales of Middle Earth
AD: Andrew Vallas
Š 2023 MEE LLC. TM lic MEE to WotC LLC
Mood Concept Art #1 - The Lord of the Rings : Return to Moria
Here are some mood concept art pieces created for The Lord of the Ringsâ˘: Return to Moriaâ˘. This marked my first significant experience as a concept artist in the video game industry, and it was fun to illustrate and delve deeper into the mines of Moria.
Art Director: Bradley Fulton
⸠2022 Free Range Games. All rights reserved.
Humbaba, the guardian of the Cedar Forest.
In Sumerian mythology, Humbaba was a fearsome creature tasked with protecting the sacred cedar trees. In the epic of Gilgamesh, he faced the hero Gilgamesh and his companion Enkidu in a legendary battle.
This art is part of "The Magnificent Book of Monsters," published by Weldon Owen.
Ancient Ritual
A personal project created to test and practice kitbash techniques a year ago.
Hi! This is my first post here đ
I'm Miha and I'm currently working on a MV and personal projects.
I will visit IAMAG in Paris, and I'm already very excited to be part of it. On the ticket it says "first flight phoenix", so here's a phoenix đĽ
Value comp for a personal project. I have a ton of these already, this project will be massive, I cannot wait to develop it and publish it :)
Does any one know where to find art of Total War: Pharaoh? Funny how as soon as an Ubisoft game is out, the art immediately floods the internet, but Creative Assembly doesn't do so. Here and there is a character design, but that's also it. Or am I missing something?