Santa Norvaisaite

Toronto, Canada

I'm a concept artist based in Toronto, Canada. My most recent experience is VFX VAD Concept Artist and DMP on various TV shows/movies.

09 Jan 20:37

Really cool design!! :)

Heyy!! There are ways to improve the geo, but it does loose some details if you zoom in too close. You can export high poly geo/or maps, and set up in Blender. Try to add extra normal detail on node graph setup in your Gaea. That can improve some details. Also, remember to add geo smoothing, and higher subdivide on plane if you use textures as displacement. Warning, that it can slow down/crash pc, so the results will depend on how powerful is your setup. :)Additionally, if you are working as concept artist with Gaea. There are some ways to improve Gaea renders in photoshop as well! :)

Thank you, Patrice!! :) The 3rd one was a lot of fun to make!!

Posted

22 Nov 22:58

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Styx

Space Exploration! :D
This is a personal project where I wanted to practice Gaea and 3D hard surface modeling! The ship is created in Blender and textured in 3D Coat.

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Posted

22 Nov 20:31

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Rift

😊Personal project! It was fun exploring the previous idea of The Rift environment, with new mushroom designs and scenes!
For my process, I begin exploring ideas in photoshop/sketchbook. Then I created main mushroom asset in 3D coat, and brought in Blender to make a layout. I rendered scene in different light setups, and did a quick overpaint to explore the idea more.  After that I chose one, and finished it in photoshop with some photobash to enhance details.

17 Oct 14:52

Really cool design!! :)

Patrice Leymarie 😂 haha true!!

09 Oct 19:43

Gorgeous work!! 

Thank you!! 🙂 My favorite was the orange one too! The author went with the 1st one tho. heh

Posted

07 Oct 15:17

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The Emerald Warrior 

Artwork done for upcoming book cover! It's based on one of my old sketches! It was a lot of fun brining it to life. I used 3D for character and photobash to add details!🙂

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