The fury, the house car, the main tracking tool for those who want to find the lost tracks of the Atlantic. It's part of a portfolio project I started after watching Feng Zhu's talk last March in Paris. More design, less illustration. I'm working on a improved version of the car


A thing I made for mermay, seems fitting for the spooky month as well


Hello, my first completed mech design ever. A mix between modeling and kitbash kits to save time.






Hi! I'm working now on rpg project Awanturnik20 and here are some illustrations from it - Dungeon Master Screen, Cover and Illustration from rulebook. I'm also working on entire Bestiary and will publish some soon :)






Hi!
I'm an artist from Ukraine, working in game development as a middle 2D artist for over 2 years. I’d be happy to meet new people and make friends. You can find my portfolio and other social media links in the profile description.


Hi, this is my new piece.
Monk, and the Sand of Time - I want to do a series looking for a little peace between the dark days, I want to find the contrast between the Zen master and the dark and confusing things. "The sand of time" is probably no stranger to anyone, so I wanted to take that idea as the main theme, with brightly colored sand flowing through ruins, and the darkness facing a quiet Zen master.
Hope you like it ;)


Hi there!
This is part of my personal project Tropical Island.
I hope you like it :D






Personal work on a spaceship concept using 3Dcoat, Octane and C4D














The Mini-Sheep Adventures