Space Exploration! :D This is a personal project where I wanted to practice Gaea and 3D hard surface modeling! The ship is created in Blender and textured in 3D Coat.
😊Personal project! It was fun exploring the previous idea of The Rift environment, with new mushroom designs and scenes! For my process, I begin exploring ideas in photoshop/sketchbook. Then I created main mushroom asset in 3D coat, and brought in Blender to make a layout. I rendered scene in different light setups, and did a quick overpaint to explore the idea more. After that I chose one, and finished it in photoshop with some photobash to enhance details.
Artwork done for upcoming book cover! It's based on one of my old sketches! It was a lot of fun brining it to life. I used 3D for character and photobash to add details!🙂