Space Exploration! :D This is a personal project where I wanted to practice Gaea and 3D hard surface modeling! The ship is created in Blender and textured in 3D Coat.
๐Personal project! It was fun exploring the previous idea of The Rift environment, with new mushroom designs and scenes! For my process, I begin exploring ideas in photoshop/sketchbook. Then I created main mushroom asset in 3D coat, and brought in Blender to make a layout. I rendered scene in different light setups, and did a quick overpaint to explore the idea more.ย After that I chose one, and finished it in photoshop with some photobash to enhance details.
Artwork done for upcoming book cover! It's based on one of my old sketches! It was a lot of fun brining it to life. I used 3D for character and photobash to add details!๐