Started streaming on twitch 2 days ago and i'm working on this type of structure, which is a mix of the dome like structures often seen in Star wars, but with a different feel of materials (wood moxxy concrete) to make them fit in a more moist environment, such as a rainforest. lot of fun to work on, aldo experimented with very low samples rendering (the main one has 8 samples)
Guido Salto
Posted
31 May 16:08






Posted
16 May 17:22












Some experiments i did with converting scans into hard surface procedurally, in Blender, rather than using the geometry node this can be achieved using only the modifier stack in Blender
Posted
28 Apr 23:19








Today's study consisted in taking a picture(in this case one i shot in Palermo, Sicily a month ago) and trying to make a concept reusing the mood and palette from said picture. the 3d base is done in blender.
The design is loosely based on star wars style architecture, i was really inspired by Clinton Young's work for the shapes and design of the building.
I also went for a more painterly approach.
Not really satisfied with the result but that's what learning is about
process video soon!
Posted
27 Apr 21:55




One more study from a movie keyframe.
Posted
26 Apr 18:16
Posted
25 Apr 22:45




a couple of practice painting ffrom photos (i shot) to practice for an upcoming mentorship.